What you need to have to be Video Games Technical Director and work in the Games Industry?
UPDATE: See our list of the best games recruitment agencies here or contact Rainmakrr to discuss your requirements
Being a Video Game Technical Director is recognised as one of if not the hardest hire in the games industry. In this post we look at the skills, experience and competencies you need to be a Technical Director.
You’ve looking at 5 years or more experience as team lead on preferably a triple A “AAA” casual or in the mobile gaming industry
Minimum 2 full project cycles successfully executed in a Games Technical Director capacity running a large franchise project in the gaming industry.
It’s not enough to be proficient in one language anymore. You’ll be expected to have extensive experience with a breadth of programming languages and tools, unless you’re very, very good in one language!
You will need exceptional communication and leadership abilities.
To stand out in the interview process you’ll have to demonstrate you have constantly innovation and how you have improved product quality as well as group productivity
Experience running a large geographically distributed team with the ability to foster a strong community with an emphasis on high performance and guaranteed delivery
Other Skills for a Games Technical Director
- Strong mediation, diplomacy, time-management, and conflict resolution skills
- Strong influencing skills
A formal education is not at all mandatory like in a lot of programming based industries. In fact, there are those who look down at it if it means you’ve not learnt hard skills and modern languages, frameworks and approaches. However, a B.S. degree or higher in Computer Science or equivalent-masters is often preferred.
And don’t forget!
To be a Games Technical Director you need a passion for games! 🙂
Picture Credit: London Symphony Orchestra
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